Search found 19 matches

by NY_13
Jun 14th, '19, 16:03
Forum: Vehicles
Topic: Police SOC
Replies: 1
Views: 12

Police SOC

A lot of SOC vehicles are actually from police departments. Would love to see a SOC option available for PD as well.
by NY_13
Jun 14th, '19, 16:01
Forum: Suggestions
Topic: fire units
Replies: 3
Views: 315

Re: fire units

Fire Marshals are like ATF. They can investigate fires, but they would actually be super useful for overcrowded venue calls, pre-staged events like the event security and food festival calls. In NY, we have a state fire marshal that does a lot of this, but FD's usually have ones too that do the same...
by NY_13
Jun 14th, '19, 15:56
Forum: Vehicles
Topic: Rescue Unit
Replies: 3
Views: 571

Re: Rescue Unit

Agreed. should be the same as squad-engine, and he rescue SUV symbol should be used as FD EMS response, not technical rescues
by NY_13
Jun 14th, '19, 15:34
Forum: Buildings
Topic: More Central Stations
Replies: 4
Views: 546

Re: More Central Stations

Agreed. Do you know how much more playtime would be spent if we had multiple central stations? We should be able to "assign" a fire station to a central station so if we have to send in a vehicle for revision, it goes to that one. For example, I started in Buffalo, NY so all my central stations are ...
by NY_13
Jun 14th, '19, 15:29
Forum: Suggestions
Topic: Real Police EMS and Fire locations
Replies: 1
Views: 94

Re: Real Police EMS and Fire locations

I get what you mean, as sometimes the research I do can be wrong or plain outdated, but I find the research to be fun
by NY_13
Jun 14th, '19, 15:28
Forum: Buildings
Topic: Adding space for vehicles
Replies: 1
Views: 8

Adding space for vehicles

Would it be possible that instead of having to purchase one additional new space per time, to have a kind of scroller or space to type in how many spaces for vehicles we would like to buy in a building? For example, if I want to add 5 police cars to a station, I can select 5 spaces or type in 5 inst...
by NY_13
Jan 22nd, '19, 01:00
Forum: Buildings
Topic: Moving buildings
Replies: 5
Views: 1273

Re: Moving buildings

Make the extensions linked to level and not just the level and building. So if you have to move central HQ you don't lose extensions
by NY_13
Jan 22nd, '19, 00:58
Forum: Support
Topic: Server connectivity issues
Replies: 2
Views: 153

Server connectivity issues

January 21/22 Issues logging onto server/app. Was told to contact moderator to fix issues. I am on the East Coast US if that helps.
by NY_13
Jan 2nd, '19, 23:42
Forum: Suggestions
Topic: Building and personnel expansion
Replies: 0
Views: 334

Building and personnel expansion

Instead of a few options for personnel, and past building upgrades, the one garage space per purchase, can we please enter the number of personnel or vehicle openings we want and have that determine what we spend on it? This helps with money management and helps us expand faster, meaning more in gam...
by NY_13
Dec 29th, '18, 16:44
Forum: Suggestions
Topic: New Units for a new update
Replies: 5
Views: 292

Re: New Units for a new update

Not really. These units are more specified for the job they are needed for.