Search found 5 matches

by ROACHxBISCUITS
Dec 12th, '19, 17:19
Forum: Buildings
Topic: Municipal Workshop
Replies: 4
Views: 4340

Re: Municipal Workshop

I see what you are saying. So what if we kept all if the proposed idea but did away with the replacement factor?
by ROACHxBISCUITS
Dec 11th, '19, 11:58
Forum: Buildings
Topic: Municipal Workshop
Replies: 4
Views: 4340

Municipal Workshop

An addition of a municipal work shop would give the ability for ALL in-game vehicles to go for work-ups, transfers, etc. It can also be made to where vehicles have to go for routine maintenance and repairs. An example would be a patrol car receiving damage after a chase or a shoot-out, the water pum...
by ROACHxBISCUITS
Dec 11th, '19, 11:40
Forum: Buildings
Topic: Main Fire Station Extension
Replies: 0
Views: 5751

Main Fire Station Extension

Since my messages for increasing the amount of central stations were deleted, I will propose a different approach. What if you were able to purchase an extension onto the regular fire stations that would allow that particular station to be transformed into a main fire station? The main fire station ...
by ROACHxBISCUITS
Dec 5th, '19, 15:42
Forum: Suggestions
Topic: New units
Replies: 10
Views: 4209

Re: New units

Could you not use a Rescue Captain for an EMS Supervisor?
by ROACHxBISCUITS
Dec 5th, '19, 08:48
Forum: Buildings
Topic: More Central Stations
Replies: 5
Views: 2390

More Central Stations

With the ability to add more central stations, it opens up the ability for players such as myself, to be able to have more than one city and have a more realistic feel, create more goals, and prolong playing time. It can be done now with only one central station but the more a player expands, the mo...