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New units, fire utility, atv, and air and light

Posted: Jan 14th, '18, 15:58
by kdog_1.0
Can you please add the unit(s)
-type -fire
Name- Utility (1 staff)- approx $15,000-20,000
(basically a unit that responds and boards up windows after a fire and does various support jobs for calls that need extra support such as water rescue, accident, big call, etc.)

-type- fire
name-Air and Light Unit (1 or 2 staff) - approx $45,000

-type - fire
name - ATV unit(1 staff) - approx $ 30,000
(can Repspond to future calls such as special events and hiking accidents)

Re: New units, fire utility, atv, and air and light

Posted: Jun 21st, '18, 22:01
by Broward King 3
Yessss we need theses!

Re: New units, fire utility, atv, and air and light

Posted: Jul 28th, '18, 20:13
by LtCasey81
Im missing something here.....
Ohh yesss Fire Marshall and arson Investigation unit police and Fire unit

It would be Nice if the callout turns purple when it could be arson instead what does it needs to solve?

I recommend battalion chief/deputy Chief, police supervisor, Fire Marshall, arson Investigation, truck/engine/squad (rapport that they have to make and they know what they Saw)

it should looks like this: its red when you get it when they arrived the timer starts the timer runs out it popups purple and an amount of police, Chiefs, Marshalls and investigators needs to bring in
no Idea of its possible to do so i guess that's on the devilopers of the game it would be fun in any sort of way

Re: New units, fire utility, atv, and air and light

Posted: Jul 29th, '18, 08:40
by Tom42
Please do 1 suggestion for 1 vehicles with more detail, name...