Some vehicle ideas + some suggestions

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Sarcityfd
Posts: 9
Joined: Oct 26th, '19, 23:44

Some vehicle ideas + some suggestions

Post by Sarcityfd » Nov 16th, '19, 20:55

Trench rescue unit (AKA shoring unit)

Staffing: 2
Cost: 150,000
Icon: flat bed truck
Use: unit that responds to trench rescue calls. Mostly carries wood to be used as shoring and supports to keep the walls from caving in.

Bariatric ambulance
Staffing: 2
Cost: 100,000
Icon: ambulance
Use: responds to calls where to patient is to Heavy to lift into the ambulance without special equipment. Most are equipped with hydraulic ramps, and bigger and stronger stretchers.

Water rescue trucks
Staffing: 4
Cost: 150,000-200,000
Icon: same as the squad
Use: land based unit that responds to water rescues. Most Carry dry suits, small inflatable boats, life rings, etc. I know you guys haven’t figured out yet how to use bots in the game but since it’s land based and water rescues can happen anywhere it’s a good alternative to boats.

Another suggestion I have is to be able to chose if units can transport patients to Ems station. Like a option when you first buy it if you want to have Ems units transport to that station or not.

Also it would be nice if fire Ems units could transport patients to hospitals like regular Ems units.

One last suggestion it would be nice if you could relocate other units to other station well there at long calls temporarily unit the call is over. This is called coverage it means that response times aren’t effected when a bug calls is going on.

Themackdaddy88
Posts: 11
Joined: Aug 25th, '19, 12:28

Re: Some vehicle ideas + some suggestions

Post by Themackdaddy88 » Nov 18th, '19, 16:38

On the last thing you asked your talking like it would call units closer to the area to pull other calls like here three out of 4 fire departments go to a call the 4th one drops to the home station to cover is something else happens

gorilla
Posts: 46
Joined: Aug 31st, '17, 19:28

Re: Some vehicle ideas + some suggestions

Post by gorilla » Nov 18th, '19, 18:50

Have to agree with these suggestions. They all would add to the game.

There is a whole range of calls you can add for them too.

Sarcityfd
Posts: 9
Joined: Oct 26th, '19, 23:44

Re: Some vehicle ideas + some suggestions

Post by Sarcityfd » Nov 22nd, '19, 20:16

Themackdaddy88 wrote:
Nov 18th, '19, 16:38
On the last thing you asked your talking like it would call units closer to the area to pull other calls like here three out of 4 fire departments go to a call the 4th one drops to the home station to cover is something else happens
Yes exactly. This practise is really common in all departments.

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