Search found 6 matches
- Jun 18th, '23, 12:30
- Forum: Buildings
- Topic: Option to lower staffing
- Replies: 2
- Views: 90003
Option to lower staffing
Would like to see the Ability to drop staffing levels at a station so you can stress staffing to match realistic levels when you want to
- Apr 11th, '20, 10:52
- Forum: Suggestions
- Topic: EMS Supervisor role
- Replies: 0
- Views: 36694
EMS Supervisor role
Currently, there is no way to have an EMS Supervisor at a Fire Station as far as I can find. there was some talk of Rescue captains being used for this but you have to reach a pretty high level before they are available and Rescue and EMS are now very different specialties in the USA. The EMS statio...
- Dec 5th, '19, 14:19
- Forum: Suggestions
- Topic: New units
- Replies: 10
- Views: 106192
- Dec 5th, '19, 14:10
- Forum: Buildings
- Topic: Task Force building
- Replies: 1
- Views: 26267
Re: Task Force building
Would love to see this with regular fire stations as its very common for fire departments to have more than just ambulance units in them. Currently im wanting to memic my local agencies and a few of them have ems supervisor units as well as an ambulance with the rest of their fire apparatus.
- Jan 30th, '19, 17:47
- Forum: Suggestions
- Topic: Call radius selection
- Replies: 0
- Views: 9484
Call radius selection
function to make it possible to change the radius in which calls will be created from each station or add a system to draw up response area's
- Jun 23rd, '18, 21:54
- Forum: Suggestions
- Topic: Faster helicopters
- Replies: 0
- Views: 15619
Faster helicopters
Using the ems heli's I have noticed the helicopters are very slow compared to real life. For example flight from Durham NC to Halifax VA (about 95km) that I was on for duke took us 25 mins to arrive but in game a flight from Durham NC to Lillington NC (85km) was estimated for 1 hour and 45 mins whic...