- EMS/Fire-EMS
-Cardiac Arrest/CPR in progress
-a good portion of communities are attempting to CPR on scene for 30 minutes before transporting the patient, based on this departments usually send Engine and a Rescue, when it’s a confirmed CPR in progress they send and additional Engine/Ladder/Squad depending on the closest unit as well as police and a chief or shift captain, exceptions to the rule are pediatrics (children and adolescents) and trauma (MVA, Etc.)
- for the game initial dispatch to be Engine & Rescue (EMS) followed by additional assets required depending on the administrative programming
Fire
- brush fires
- take the already implemented mission of “brush fire” to require additional assets such as;
- Brush units, Engines, multiple tankers
- “local” fire alarms
- generally an alarm not set up through an alarm company or master box activations (I.e. residential)
- 1 Engine/Chief/Battalion/Ladder/Squad/ or available unit
Missions
Missions
Just wanted to make some suggestions for some potential new missions